Survey on security issues in virtual worlds

This survey and its results should be read in combination with ENISA’s position paper on Virtual Worlds, Real Money Security And Privacy In Massively-multiplayer Online Games And Social And Corporate Virtual Worlds The initial panel pulled for use in the survey pre-identified respondents who claimed to visit virtual world sites and/ or played online games (MMORPGs), and then screening questions qualified respondents more stringently by checking for usage in the last month

October 08, 2008

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